Process in the project is now a bit ahead of the blog, so maybe it is time to write about the progress and start with the view frustum culling.
Here is a picture of the result. For debugging purposes made it possible to “look” the camera, so I can get back and look how it works. And for now it is working great.
As you also can see in the picture is that the ground is not green anymore! Yes, I have started looking into the texture part. Which will get different textures depending on the height of the ground. So looking towards work more with it so it turn out good, so it hopefully in the end, look something like a planet.