2 weeks left

The project is reaching its end and we are reaching our goals. The work on the importer is at its end and the exporter should be almost finished.

Currently we can load a model from a wavefront obj file and read which textures goes where from the mtl file.

so obeseobese master
(Special thanks to dragon_child for uploading the original model)

We are finalizing the work on the exporter. When exporting we generate a ‘texture’ containing all the colours of all the voxels. The UV coordinate of each voxel is set so it matches the colour on said texture. It should be visually seen next when when it’s actually done.

other updates:

  • support for undo and redo in the editor
  • some small changes to prevent some memory leaks.
Be Sociable, Share!

Leave a Reply

Your email address will not be published. Required fields are marked *