The shading on the spacesuit is pretty much done. Some minor fixes and adding some details will be made before we are looking to start rendering. My goal for the materials has been to keep a balance between cloth and still have it look sturdy and treated to withstand some wear and tear. I have also tried to use as much brushed metal as possible since it gives somewhat of an older look and keeps it from looking to much futuristic.
The Modeling of the spacesuit is now nearly finished, only smaller parts and details is left. I have started texturing on the cloth parts and most of it is finished. Whats left is baking maps, shading and making materials for the parts that will not be textured. The scenes with the spaceship is nearly finished rendering and hopefully the spacesuit will be finished in time so that we can continually render until our proposed final.
Finding Earth- VFX Project.
On this blog we will post the progress of our project. Finding Earth is a two man project, our names are Aron Strömgren and Mathias Litzén.
We are studying Bachelor of Fine Arts, specialization Computer Graphic Arts at Luleå University of Technology(Gscept), Skellefteå.
The Story and short description
A man is lost in space and tries to find earth. On the way he encounters other planets similar
to earth, but nothing is like home.
With this idea we got to make beautiful environments, technical models, special effects and
integration of film footage.
The purpose of this project is to learn more about the creation of a VFX heavy short/film. We want to reach the industry standard of VFX
The final product will displayed with some breakdowns at the Gscept Gradshow in Skellefteå, Sweden between 4-5th of june 2015.
To achieve this we will work on different fields and merge it all together.
We will do a spaceship, astronaut, planet environments and a space environment.
We will have plenty of simulations for the spaceship and some wind effects to bring some life to the environments.
Mathias will focus on:
– Spaceship – Model, textures, shading, rig and animation.
– Space suit – Model, textures, shading, rig and animation.
Aron will focus on:
– Effects – wind, debris, engine effects, ui and hologram
– Compositing – Rotoscoping, grading, colormatching, environments and set extensions.
– Matte painting
For more info look in the documents located in the Milestone folders.