This week we have focused even on fixing and improving existing futures in the game, so not many new things has been added to the game.
these are some of the things that has been improved or added.
The spirit AI who now can do what we call a death stare. The spirit has a chance to spawn behind one of the investigators, stands behind him for five seconds while doing a creepy animation, when the time is up the spirit charges the investigator and instantly kills him, the investigator can get away if he is far enough away from the spirit when it tries to charge.
Instead of increasing the intensity on the lights for the ghost child we now add a post effect when the child is close to a lamp. The post effect increases the exposure bias, adds a bloom effect and set a new depth of field. This makes it extremely hard to navigate around the house if the lights is on.
The child can now teleporte through doors to make it more mobile. The downside with using this is that you drop the items you are carrying when teleporting.