There is not so much new features that has been implemented since the last blog post. we have mostly gone through all old features to see if there is anything that needs to be fixed. some of these fixes have been adding physics to items when they are dropped and fixing the position of the traps that the ghost child places.
A new end game goal was implemented to allow the investigators to win by finding the body of the spirited away ghost child hidden somewhere in the house.
All the characters are nearly complete and almost all the “must” animations have a rough base.