3D model and Previz done this week.

This week on the digital double project, the 3D model of the actor was done to about 95 %, it needs a new displacement map and the coat needs to be retopologized.

the Previz was made in maya with a playblast, since we could not shoot a new clip this week because of the weather I hade to to it with the old footage, its still just so you get a idea of how I would like it to be done.

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