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Graphics Demo



Today we have finished ourĀ small graphics demo program that we will be usingĀ in the presentation of milestone two. The purpose of this program was to asses how well the libraries that we chose to use for graphical functionality in the engine would interact with each other and if they would full fill the functionality that we require ow them.

The result of the testing have been very positive and we have settled on these external libraries:

GLFW-A lightweight utility library for OpenGL that we use for window management and input handling.

GLEW-An extensions library for OpenGL in windows.

GLM-A math library.

SOIL-A lightweight image handling library with functionality to load an image directly to a OpenGL texture.


Besides graphics we also added some very basic input for the little car you can see on the image to move.

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