Tomorrow will effectively be the last day I can work on the project. Friday will be occupied by every ones presentation.
Not much in actual progress where made. As I mentioned earlier, I try to keep myself from changing to much so I won’t break something. What I did fix was that the agent would get stuck in the “bend down” animation and start gliding around the floor when it would hunt the player again.
Otherwise most of the time has been spent on finishing the report, writing the post mortem and writing and setting up for the presentation at Friday.