Tiled navmeshes can now be imported into Nebula. I took some time to move my test code I’ve been throwing together in the RecastDemo application into it’s own. It’s still pretty much the demo project but with better naming and a bit cleaner code. The plan is to use this application as the navmesh and occupancy map generator for the remainder of the project. Beside the navmesh loading I started to work with the occupancy grid. So far one can export it and load it into Nebula. I started with debug rendering of the grid in Nebula but wasn’t able to finish it today so that’s the first thing to get working tomorrow. After that the plan is to implement the probability spreading across the grid.