I have jump into process of creating the actual forest, and I can say that its a very nice tool to work with Onyx, even if it looks like you watching a Russian nuclear screen. You have great poly count control for optimizing the trees, either during the process as you build your trees or you can even go in and edit specific regions afterwards. I feel like I got the hang of the full process from modeling, optimizing, UV-map adjustment, to shading. Hopefully I can start really start produce all the content regarding vegetation in the next week. And get a more clear picture of the shots state.
Cut cut cut!