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Small Progress Update

Now the blending between clipmap levels works as it should. The normals look good enough, but there’s still room for improvement there. Normal maps have been added for a more detailed appearance, displayed below.

Normal Map

And here’s a image showing the mesh blending:

Wireframe and fill comparison
Wireframe and fill comparison

Now we’re going to look into the atmospheric scattering part, which will be interesting.

That’s it for now, good bye.

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