Forward going

The project is going forward and we are now working on clip-maps and implementing the height-map. As mentioned in the project plan we are going to use an improved version of Perlin noise, called Simplex noise, and we thought it would be nice to see what a generated map looks like, so here are some pics showing a “random” generated map of 512×512. The first image is the raw file produced by the algorithm, and the ones on the bottom are the results from adding more octaves, 2, 4 and 8.

simplex

octave2octave4octave8

 

ciao

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