I’ve started working with the interpolation but it’s not yet working, so I will continue working on that this week too.
Last week I lost a couple of days and got behind schedule. I was supposed to implement the entity system and improve in the player ships, but now I have to do that this week instead. This shouldn’t really be a problem squeezing in in this week’s schedule but I know some days will go missing this week as well.
Anyway this week I will continue the work on interpolation. When that’s done I will focus on the player ships, entity system and then start looking into text rendering.