This week, the sculpt of the head has begun and we have also taken texture references.

BehindTheScenesWe got access to a room where we could take photos for textures for our model. Therese, a classmate of ours agreed to assist us as texture reference. The room was set up with 3 lights, one on each side and one in front of her so we could get a uniform lightning on the face.

WithAndWithoutThe photos were taken with a polarizing filter on the camera which got rid of unwanted reflections and highlights. Unfortunately we couldn’t get the scene bright enough, which means the quality decreased a bit. We might end up reshooting if the quality isn’t good enough.

SculptingProgressHere is what the head looks like now. Linus will be refining and texturing it this week.

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