Would love to render a progress-shot but the time is too valuble at the moment as I was ill for a couple of days and ended up a bit behind schedule (Hopefully I’ve caught up by monday.) You’ll have to make due with two stills containing the old BG.
The movement of the lantern is a bit jumpy and stiff at the moment, but as everything was rendered seperately this should be an easy fix with a transform node and the motion vector pass. I made some quick light changes but the main compositing-job is coming up next week. Now I’m finishing up the matte painting and the camera projection. More on that in an upcoming post.