Category Archives: Uncategorized

So Long, and thanks for all the fish!

Hi, this is the final post from Team Sabotage. This experience have been really cool. And we have learned a ton. Personally I, Mikael have enjoyed the post from bots. Comments like: Your location is valueble for me. Thanks! Or … Continue reading

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Windowfix not fixed

I still think this is a possible solution. But i demands some hand animation. I will try to get it as snug as possible. And also get a roto more… tight. Also, we need to get it wobbly like the … Continue reading

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Possible window fix

We tried to put the rolling shutter back on the cg. Because the shot was handheld, it was extremely wobbly. So we could not iron everything out. There is still some wobbliness left in the shot. This causes the cg … Continue reading

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Update on the rolling shutter operation

Ok, we are almost done with the first clip. We have also started to work on the rolling shutter clip. The footage has been corrected to a degree where its workable. Now, what we have done is the following: – … Continue reading

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A few tweaks

Did some grading on the snow effects, also added a little lightwrap. That dark nasty edge around deer is now gone, it was a product of some additive merging. I’m having some trouble getting the result I want regarding grain … Continue reading

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Update on the comp

I’m currently working on just tweaking bits and pieces to hopefully get a more natural looking deer.  I have as Johan said before rendered out a few custom color passes to have a grater control over the end result. It … Continue reading

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Autodesk Maya and Mental ray setup

I rendered a sequence to show a little of what’s happening inside our 3D package. Here you can see our photoscanned deer and bomb, the deer has been further sculpted by Micke. He also textured the deer using Mudbox and … Continue reading

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Progress these last days

This new clip features quite a few tweaks. Micke has been working on integrating the deer better, more details regarding this tomorrow. Myself I’ve been working a bit on the effects, new snow effects bursting forward off the ledge aswell … Continue reading

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Questions left unanswered (Kind of)

I would just like to inform everyone that there will be more updates regarding our first videos we shot. We chose to redo these shoots due to some severe rolling shutter effects from the camera we used. Time was of … Continue reading

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Progress update

Part of our clip is available to watch below. New additions include depth compositing, updated dirt projection, shadows and new fragments from the explosion.

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