Steady progress

Yesterday morning I got done texturing the Ka-60 so after lunch I started UV mapping the Mi-28. I don’t know if it’s an easier model to UV or if I just got better at it, but it went much faster than the other one. So now when the UVs are laid out I will export it to Mudbox and start painting it. I will also paint the texture for the rotor that I will use on both helicopters, but because it’s pretty much just rotating very fast in the whole clip the texture will be very simple.

The Mi-28 UV mapped

The Mi-28 UV mapped

Screen grab from Mudbox on the final texture

Screen grab from Mudbox on the final texture

A quick and dirty render with the final texture and temporary shaders

A quick and dirty render with the final texture and temporary shaders

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