Weekly 9

I’ve fixed skinning for my creature and tweaked a little all animations. I have also added 2 edge loops for arms extruded tongue and optimized polycount just a little ~300 polys less. So final is 8852 tris.


I made jump too but i still need to split it in pieces for different states like up, fall land.

I wanted to add some movement with mouse aiming, it would be nice I thought so i started with fancy head movement but I’m stuck at scripting…

Not sure if I will make that until monday so I’m just gonna focus to finish most important things



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