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February 15, 2012 No Comments on Blendshapes

So I have started with the blendshapes. The face won’t be talking anything and will only be visible a few seconds so we decided on a limited number of blendshapes. So far I’ve made mouth left, right, lower lips up, brows down, left and right. This is what she looks like with all of them turned on at once. A beautiful sight haha XD

Will be posting a blendshape chart after their done.
There have also been some slight editing of the legs after some more feedback from Dave Grasso 🙂 so a new lowpoly has to be imported into maya with new displacementmap.

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