I’ve spent today and most of yesterday painting textures. These diffuse maps are made in Mari, a ridiculously capable acquaintance (free 15 day trial from the Foundry: http://www.thefoundry.co.uk/products/mari/). It’s been fun to get to know some of the quirks of that application, and I am currently very much in love with it. The channels/masks/shaders way of doing things is very different from Photoshop, but not necessarily in a bad way. I find that the more I learn, the more I can emulate what I would do in Photoshop. Working in Mari feels efficient and satisfying, because I can see right away what I’m doing to the model I’m working on.