Since we’ve got most of the models up and running and looking presentable on their own, I took some time today to try and assemble everything and get some initial lighting in the scene, just to get a better idea of how the environment fits together. This is what I came up with after messing around a couple of hours. This is at the earliest possible stage, but I like some things about it, mostly the way the light from the lantern and the yellowish light from above work together with the character. I mainly focused on the character and the foreground, but there’s something about the general distribution of light and dark areas which kind of appeals to me, although of course there shouldn’t be nearly as much absolute black as there is at the moment. Also, light directions and colors need to be a lot more “explained” and more recognizable as sunlight or reflected light or whatever they happen to be. As a sketch, though, I think it looks pretty cool.