This past week I’ve completed the rehaul of all the models, they’ve been tweaked, imported and placed into a level in UDK. Texturing is well underway aswell. Since I remade just about all meshes I had to create new UV-sets for them. All this ended up very time consuming and I’ve fallen a bit behind on my schedule. I will make the delivery for milestone three, just not with as much detail in the textures as I would’ve wanted.