Modelling in Maya is just about complete now. As of writing this I calculate that I will be finished with this stage on Sunday. All that is left are parts of one building and some tweaking to the crash site in the courtyard. UV-mapping is also well underway and is currently 1/3rd complete. Next week I will complete the mapping and get halfway through the basic texturing. I will also start exporting some of the meshes into Mudbox to sculpt some of their parts.