I have started to make new better animation loops as well as researching particles in UDK. Im planning to use Milads props to make specific animations were my character can interact with the environment, as well as making smaller animated props that my character can interact with. I have already made a book that my character will be able to pick up and read and then put back to the ground.
Regarding the particles, Im thinking of adding some kind of effect to my characters staff, like a glow from the eyesockets or some kind of fog like effect around the skull. I have done some reasearch on how I will be able to attach the particles to the character as well.