End of week 3, modeling and uvmapping

This week I’ve completed every tiny bit of modeling except for theĀ  ncloth plains that will be added later using UDK. I’ve started UV mapping. Still going smoothly according to the timeplan. Next week is gonna be tough. Even though i manged to create good geometry that easily can be instanced and repeated, It’s still alot of objects. But if i work a little bit harder this will not be too much of a problem.

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