Monthly Archives: January 2011

Weekly Update 28/01/2011

This week I’ve researched the workflow of getting objects into Unity, apply shaders and somewhat gotten used to Unity. I have also started on a base mesh that I’ll start sculpting on and later retopologize. Below is a sample of … Continue reading

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Weekly Update – 21/1/2011

This week I’ve finished my project plan, gathered some reference material and started on the concept for my character.

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