I´ve been uvmapping and texturing the whole last week, and decided the scale of the city.
here are some sketches/mockup and major progress on the city.
I´m using textures from CGtextures.com to the skyscrapers/buildings to get the right feel of windows and architecture.
Progress of the city, models and overall feel.
Tomorrow i will start UV-mapping the more basic skyscrapers.
The overall feel of my character/monster and city.
This is the first concept of the character, i will probably change the whole concept many times before i´m satisfied with the design.
Some silhuetteconcepts are in the works.
This week ive been searching for a lot of references and concepts.
A mockup is in the works also.
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