Subsurface Scattering

Update on the monster, subsurface and animation tweaking, currently i´m test rendering the whole shot.

Be Sociable, Share!
This entry was posted in Uncategorized. Bookmark the permalink.

One Response to Subsurface Scattering

  1. Olle Rydberg says:

    Subsurface helps a lot.

    I would play more with the lighting next. Looks to bright overall. Everything seems evenly lit up. Try to make it look like the light is coming from the streets and the buildings.

Leave a Reply