Monthly Archives: March 2011
The end is near, and i had a great day of compositing today, i realized that i must practise that more. For now i´m currently tweaking in Premiere pro, during the night i rendered 2 passes, Z-depht and the character itself … Continue reading
Update on the monster, subsurface and animation tweaking, currently i´m test rendering the whole shot.
In the past days ive encountered many small problems that have become huge problems. The first big problem i faced was that my displacementmap did not work, it was kind of locked, and i couldnt re-assign it or do the process … Continue reading