Weekly Update #5

I’ve continued to texture and bake out maps for the environment this week. I also experimented a great deal with shaders in UDK, especially with cube map reflections for the…

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Weekly Update #4

I have been working on the environment during these last 7 days. Overall it’s been a fairly good progress where I blocked the environment out in several iterations until I…

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Weekly Update #3

Okay, so during this past week I’ve finished modelling the quad bike and I’ve also finished uv-mapping the character and the bike has everything but the rims mapped. I searched…

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Character Retopo

Having never actually retopologized before, I’m quite satisfied to say that I’m finally done with the character. It was taking longer than expected as I had to learn a new…

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Weekly Update #1

So during the course of this week I’ve been researching more about static meshes, vehicles and shaders in the UDK. I’ve also continued working on the base mesh for the…

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Welcome

Guess what I’ll be doing here ! That’s right, this is the place where I’ll be posting my current progress and news for the upcoming weeks regarding my specialization project. Every bit of…

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