Your browser (Internet Explorer 6) is out of date. It has known security flaws and may not display all features of this and other websites. Learn how to update your browser.
X

Drool

To enhance the gory mouth effect, I quickly modeled some drool in Maya to add to the mesh. A Mia material X shader with a glass-preset is used, in order to get the wet feel, refractions and transparency. The settings had to be altered somewhat, just so that it would not be completely transparent – by adding an alpha to the transparency.

Furthermore I created a very simple animation rig, and animated the drool, to make it more realistic. The rig consists simply of joints and Ik handles.

Be Sociable, Share!

Leave a comment   You must be logged in to post a comment.