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I am currently working with animation and some issues that has appeared.

I have made a couple of  animation loops, so i can later display the crossfading between them. But i do not yet know how many i will make.

It seems like the physics for the gun is not cooperating at the moment because of physics/animation synching, so i have abandoned that plan for now cause of the time. I am currently animating it with a HI IK Chain Solver with IK FK at the ends, so i at least have some kind of control over it.. hopefully.

A few days of work has been lost due to remaking of some meshes and textures. So visually i have not come that far since my last post.

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