weekly update

I have focused alot on getting the sculpt good, but i feel unsatisfied with the current result. Some of the anatomy is a bit off, and has to be corrected, and alot more things need detailing and definition… Some details are missing, like jacket buttons, and the thing that holds the belt in place on the pants. But i need to fix the major issues with the model before i bake all the maps to the lowres retopo.

The current retopo has a few problems with the edgeflow , but i have to limit the polycount, and i think im on the right track. I just have to fix those issues.

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