The Rig

I have worked on a rig, and some physics in the engine to cooperate with it. If the Physics in the engine refuses to work i will have to animate…

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This Week.

I have established a good “pipeline” for unique static meshes, where i can texture the highpoly with vertexcolors and correct/enhance it after baking to lowpoly texturemap. So now when i…

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weekly update

I have focused alot on getting the sculpt good, but i feel unsatisfied with the current result. Some of the anatomy is a bit off, and has to be corrected,…

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