Things have been running smoothly and we have just recently performed a first test of game entities with properties. Below is a screenshot from a test where the moose in the middle had an inputproperty as well as a cameraproperty. The moose was steered via the arrow keys, and the camera followed it automatically.
To be able to use the concept of properties we had to implement the skeletons of quite a few of the main parts of the whole engine. Following is a list with the script files partly implemented so far.