Category Archives: Animation

all news and posts regarding animation

Milestone 3 Playblast

Playblast version of our short. Our first rendered shot will pop up here soon. Some tweaking on the animation still left to do. We’ll try to fix as much as possible on each shot right before render. Also, Stefan and … Continue reading

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Animation polish

Here are the animations I’ve polished so far. The second one here (where J-F comes up and sees the treasure), has been changed. The original block-in simply didn’t work well with the skinned character. Shoulders and elbows were all over … Continue reading

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Nearing the end of skinning J-F. It’s unfortunately taken quite a bit longer than we anticipated as dealing with very wide arms and legs was more challenging that I originally thought. The image shows how I work when I skin. … Continue reading

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Block in animation & ‘Midvis’

We have had to make some minor changes the story since we simply don’t have the time to model, rig, skin and animate the goat-character. Sad but true. Because of this, some of the block in animation may leave some … Continue reading

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re-block shot 26

Since we changed some props I had to re-animate Yesim in shot 26. This was originally Hannes shot, and Jean-Francois’ leg animation is still his, but he is busy rigging and prepping Jean Francois for skinning, so I re-animated it … Continue reading

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Skinning and additional rigging

Due to some slight rearrangement in schedule, this has been a mostly technical week for me without any actual animation going on. I’ve been trying out ways to add additional control over the mesh in regards to  contact surfaces, implemented … Continue reading

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Block in progress

Just a quick update with the blocked in shots. Due to some changes in editing and props, there’ll be some slight changes. Those will be taken care of during the polishing stage. Tomorrow I’ll start skinning Jean-Francois. I estimate this … Continue reading

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Blocking in shot 10

As Björn said, here Monsieur Jean-Francois has a close encounter with the ledge, which Yesim lithely jumps.

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Block in shot 9

Action chase shot of Yesim and J-F racing to get to the treasure. It cuts to the next shot, which Tomas will be posting soon, of Yesim jumping over a ledge, whilst J-F greets it with his head. This was … Continue reading

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blocking tackle and rope climbing

Been busy animating two slightly more complicated shots this week, shot 15 where JP gets tackled from behind by Yesim and they start their tumble down the stairs and shot 6 in which Yesim makes her entrance. I had a … Continue reading

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