Author Archives: bjorn

Milestone 3 Playblast

Playblast version of our short. Our first rendered shot will pop up here soon. Some tweaking on the animation still left to do. We’ll try to fix as much as possible on each shot right before render. Also, Stefan and … Continue reading

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Animation polish

Here are the animations I’ve polished so far. The second one here (where J-F comes up and sees the treasure), has been changed. The original block-in simply didn’t work well with the skinned character. Shoulders and elbows were all over … Continue reading

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Block in animation & ‘Midvis’

We have had to make some minor changes the story since we simply don’t have the time to model, rig, skin and animate the goat-character. Sad but true. Because of this, some of the block in animation may leave some … Continue reading

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Block in shot 9

Action chase shot of Yesim and J-F racing to get to the treasure. It cuts to the next shot, which Tomas will be posting soon, of Yesim jumping over a ledge, whilst J-F greets it with his head. This was … Continue reading

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WIP Shot 14 block in

Yesim is passed out from being hit in the head with a backpack that caused her to headbutt the statue and fall down from it. J-F walks in with a maniac-victorious-sneaky grin on his face, almost drooling, eyes wide open … Continue reading

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Update block in shots 3, 4, 5

Update of my first three block in shots. Quickly smoothed out the stepped animation just to see where I’m at. The cameras are still not perfect, but getting there. Added that he manages to climb the ledge in the first … Continue reading

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Three shots

Block in animation of three shots. The second shot had to be extended several seconds to add a pause at the beginning of it. Pillars and/or other geometry will be added to help frame the shot, and to differentiate it … Continue reading

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First day of animation

Today, we got started on the animation with the male character. Below you can watch my block in animation of the establishing shot. Jean Francois Is climbing the broken stairs that leads up to the ruins. Note: I removed the … Continue reading

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Previs

Hi! My name Is Bj√∂rn, and I will be animating for this project together with Hannes and Tomas. We just finished up the previs for our fantastic short. Just to clarify, when the word “GET” pops up, there’s supposed to … Continue reading

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